Category Archives: Musings

Review: Tails of Equestria – The Storytelling Game

Hello all!  I’ve been a bit off-grid for the pony CCG lately, as I’ve returned to my pastoral homeland to open my own game store, which leaves me both separated from the herd, and with little time to play or test regardless.  I did just get a copy of Tales of Equestria – The Storytelling Game, which is a new tabletop RPG based on the MLP franchise.  I did a quick review for it in the RPG reviewing thread over in another forum I post on.  Then I realized, hey, I have my own site that’s pony related.  And I’m still paying the bills, so even though it’s not really about the CCG, no one can stop me from posting!  If you’re potentially interested in a My Little Pony storytelling game designed for all ages, you can check out my overview and review below.

Continue reading Review: Tails of Equestria – The Storytelling Game

Airquotes Designs the Best Card in Defenders of Equestria

On August 3, 2015, something terrible happened: Enterplay asked me to design a card for an upcoming set in the company’s fledgling My Little Pony Collectible Card Game.

The road was long and arduous, with numerous design ideas (rightfully) rejected, but after wearing them down with one poor life decision after another, I finally slipped a card through. Players can expect to find it in the game’s upcoming Defenders of Equestria set, but I’m gonna go ahead and spoil it here and now.

Honestly, I don’t know why they didn’t just print every card I suggested in my previous article. But without further ado, I present to you what is objectively the best card in Defenders of Equestria. You’re welcome.

Continue reading Airquotes Designs the Best Card in Defenders of Equestria

The First-Confront Rules Change

Hey all!  I hope you’ve seen, we’ve got a significant rules change in the new version of the comp rules posted yesterday (live May 5th).  In case you missed it, you no longer score the bonus points for confronting a problem first.  Instead, you only score them for winning a problem faceoff.

This is a significant change, but we’ve been playing with it for months, so I’m here to talk about some of the implications.

Continue reading The First-Confront Rules Change

Why You Should Never Ask Airquotes for Card Ideas

On August 3, 2015, something terrible happened: Enterplay asked me to design a card for an upcoming set in the company’s fledgling My Little Pony Collectible Card Game.

Since this was far outside my skillset, I decided to handle designing for the game the same way I handle playing the game: By vomiting out one terrible plan after another until something somehow works.

Here are some cards you definitely won’t be seeing in a future set:

Continue reading Why You Should Never Ask Airquotes for Card Ideas

Mover and Shaker: or Blood Bending with Ponies

Rarity-Mover-and-Shaker-2

I don’t know why I gravitate towards bad cards. I think part of it is that I sincerely hope that there is a reason that card exists, like a Zelda treasure chest you can see but never actually get to. So my latest brush with Stockholm syndrome involves not just a card but a mane. Prior to the release of Cadence, this might have been the very worst mane in the game. However, when Crystal Games came out my Cheesy sense began to tingle. Bad Rarity (as we shall call her) drove up in a van, put a hood over my head, and kidnapped me. And now, just like Noted Speaker (we are never, ever, ever getting back together Twilight), I have Stockholm syndrome.

Continue reading Mover and Shaker: or Blood Bending with Ponies

Troublemaker Solutions: An Examination

Hello friends, I’m Niko’s sister Charlotte, but I generally go by Chash on the internets, so we’ll go with that. Today, I wanted to talk about different ways to deal with Troublemakers, their pros and cons, and how happy you are to have them in a deck if your opponent isn’t playing Troublemakers. Of course, with new cards coming out in a few weeks, this will soon be obsolete, but isn’t that true of my entire life? It sure is.

Continue reading Troublemaker Solutions: An Examination

Net-decking: Why it Happens, Why you Shouldn’t Care

The practice of net-decking is a subject of mild controversy, but it really doesn’t need to be. Part of the beauty of CCGs is that you can bring any pile of cards (within deckbuilding guidelines) to a game and call it a deck. And sometimes, that pile looks an awful lot like someone else’s.

Continue reading Net-decking: Why it Happens, Why you Shouldn’t Care